|Developer Mass Creation|
|Requirements: Android 4.1+|
|Update Date: 23.08.2022|
|Publication date: 20.12.2019|
|Rated for: 13+ years|
The description of Corridor Z
What distinguishes Corridor Z from most endless runners is the instant and lasting sense of progression. Where many of the games in the genre can be more focused on achieving bigger and better results, Corridor Z focuses on completing missions, acquiring upgrades, and advancing in the game. After each set of five tasks, the game moves forward the next day, presenting you with a new set of significant challenges. After a few days, you open up new characters, learn more about the background, and discover a new environment.
Graphics in the game looks pretty impressive, colorfully fantastic. The developers have done some work to make us look for scratches on the big screen; the sandy colors and grained veneer are ideal for adjusting the tone of this horrifying zombie. It’s a shame there’s no more significant variation in places; although the lab eventually opens up, like the Rakeback area, passing through the same corridors, starts to get tediously fast, especially since even between the two cities there’s not much variety in design or layout.
Like any endless runner, the Corridor Z depends on fast reflexes and answers like a ninja. Since the game is front-oriented (i.e., you run to the camera), you can’t see what’s ahead of you until the very last second, so you need to react instantly to getting the highest scores in your run, jogging. Luckily, a series of color-coding has been added to make things a little easier – green light from the exit sign can be seen just before you need to turn a corner, red light means you can pick up the gun, and blue light (accompanied by a phone ring tone) means that the item is in front of you and you can pick it up. The constant need for quick and lightning-fast reactions helps to keep your tension high, and loud music also enables you to make instant and fast decisions.
This fast-paced action also means that “Corridor Z” is growing in complexity very quickly, perhaps unfairly. After a mark of 1500 m, it seems almost impossible if you do not have a weapon to break away from the zombies. At this stage, zombies can move faster, so they can catch up with you in the shortest possible time – the obstacles don’t hold them back for a second. Without weapons, your brain will quickly become tired. The trouble is, whether you get a gun or not, it’s just luck. The meetings are entirely random, so at this stage of the game, your success depends on you.
The biggest problem with Corridor Z is that its roots are still very much in the category of mobile games, and many annoying features that we didn’t expect to see in the price console still exist. Even the menus are designed for the touchscreen; instead of just assigning buttons to each menu item, you need to move around the mouse cursor, which sometimes seems uncomfortable. Worst of all, your lives aren’t endless; each character has three lives, and once they’re gone, you’ll wait for the timer to start ticking to restore them. Although the timer is not particularly long (10 minutes for life) and you have a few characters to choose from, if you keep dying pretty fast, you may soon find yourself at the mercy of the countdown, unable to play the game. When you pay 289 rubles for the game (Yes, it is now a good discount.), you expect to be able to play it whenever you want, as many times as you wish. The game is worth it.